Title: Maya 8.5 Fundamentals Author: John Park SKU: 33819 ISBN: 1-934743-26-7 Release Date: 2007-11-09 Duration: 7.5 hrs / 86 lessons Work Files:
ZBrush 3 Timelapse . Great video shows you the power of new ZBrush 3. 56Minutes Long! Maya-Tutorials Zbrush 3 Zeitrafferfilm. Great Video zeigt Ihnen die Macht der neuen Zbrush 3. 56Minutes Long! Maya-Tutorials

UV smoothing in Maya . UV layout techniques to solve UV distortion problems caused by polygon smoothing in Maya. Maya-Tutorials UV-Glttung in Maya. UV-Layout Techniken zur Lsung von Problemen UV-Verzerrung durch Polygon-Glttung in Maya. Maya-T
Using Wrap deformers, Blendshapes and SubD's to control joint deformations . I started experimenting with this in -99, when Subdivided surfaces became available in Maya. I was looking for a better way to control those horrible joint deformations, wit

Using the Switch Utility . This is a basic tutorial on how to use Maya's switch node. This will allow crowd texturing, or rock texturing, or any thing that exists in your Maya scene in multiples that need a bit of variance using only one shader. M
Using Particle Speed . There are situations where a phenomenon's velocity or speed is related to it's behavior or appearance. Perhaps the incandecence increases as a particle moves faster... or the color changes from blue to red. Perhaps some dust is

Using Particle Speed . There are situations where a phenomenon's velocity or speed is related to it's behavior or appearance. Perhaps the incandecence increases as a particle moves faster... or the color changes from blue to red. Perhaps some dust
Using Bump Map to Sculpt Details . Explained the process of applying Bump Map in Maya (Applicable to any other 3D Applications.) to add rich details to a simple model. Maya-Tutorials Verwenden Bumpmap Sculpt auf Details. Erlutert den Vorgang der Anwe
