The scenery description langage of the POV-Ray raytracer . An overview POV-Ray for Windows version 3.5, which aims to give fast help to beginners by explaining the basic rules. Povray-Tutorials Die Landschaft Beschreibung langage des POV-Ray Raytrace

Random with POV-Ray . POV-Ray has a built-in function to generate different sequences of random numbers. By using this random number function in while loops we are able to simulate with POV-Ray very realistic and natural looking distributions. Pov
POV is Trig . If you rotate an object, you often dont know where one end is. If you know where it was to begin with, you can use trigonometry to figure out where it will be. Or, more specifically, you can let POV use trigonometry to figure out where

JK's POV-Ray tutorial pages . The POV-ray documentation is an excellent resource for any user of the program, beginner or advanced. However, there are some things that aren't explained in the documentation, but do cause some interesting effects. B
Isosurface Tutorial . Isosurfaces are a feature of version 3.5 of POV-Ray. This tutorial assumes that you have some basic knowledge of isosurfaces. Povray-Tutorials Isoflche Tutorial. Isoflchen sind eine Funktion der Version 3,5 von POV-Ray. Dieses T

Greg's boids page . The purpose of this web page is to offer some tips on how to use my boids algorithm for making flocking particles. Last updated July 6, 2000. This algorithm was designed to run under the Persistence of Vision Raytracer, but the
Creating Landscapes with Leveller and PovRay . First create your height field using the various tools available in Leveller. Povray-Tutorials Erstellen von Landschaften mit Nivellierer und Povray. Erstellen Sie zunchst Ihre Hhe Feld mit den verschied

Creating caves in POV-Ray . This tutorial will show us a simple but successfull method to create caves and grottos, by manipulating height field objects in POV-Ray. Povray-Tutorials Erstellen von Hhlen in POV-Ray. Dieses Tutorial zeigt uns ein
